GalCiv database

Production - military, social, wonders, trade-goods.
Starbase modules - military, economic, cultural, defensive, mining.
Research - medical, industrial, defense, communications, propulsion, weapons.

You can download this database as a single zip-file: galciv_db.zip.

MILITARY PROJECTS

Anti-Matter Missile

Detonates on impact. Damages enemy units in area as well.

Avatar

This beast is known for it's stylish curves and cool attitude. Nothing says -Time to die, alien scum.- quite like the Avatar.

BattleAxe

A slow ship but strong ship. Like a young child, the BattleAxe can't go far from home.

Battle Cruiser

Better than a starfighter but not as good as a Battleship.

Battle Hammer

While relatively weak in weapons, it makes up for it in toughness.

Battleship

A powerful ship for striking fear in the eyes of the enemy.

Combat Transport

A necessity for all galactic domination types, the Transport will allow you to load troops for planetary invasion. Load the boat up and hope for the best.

Colony Ship

Similar to the sea vessels of our ancestors, the Colony Ship is the basis for expanding empires. With space for unlimited colonists, the starships of this type tend to be slower than average, but contain all the essentials for colonizing new worlds.

Constructor

Use these slow, expensive, weak, and downright bulky ships to either create a new starbase or enhance an existing one.

Corvette

Corvettes are the next generation advanced fighter.

Defender

Perfect for home defenses, these guys can withstand quite a beating.

Dreadnought

Nothing is dreaded more by the enemy than a Dreadnaught!

Excalibur

The ultimate galaxy superiority capital ship.

Freighter

Lets make a deal! Freighters sell our wares, going from door to door to different stars, making friends and trade routes along the way.

Frigate

The Frigate is the rich man's battle cruiser. It costs quite a bit more than a battle cruiser but it has three times many hitpoints. However, it costs twice as much to maintain.

Overlord

The mother of all ships, the Overlord is the capital of ships.

Phoenix

The Phoenix is all about attack. As long as it gets to attack first, it is quite lethal. But on the defensive-side, it's a hit-and-run ship.

Ranger

This is the ultimate adventurer's ship. Not only is it a formidable battleship-class starship but it can explore anomalies as well!

Scout

Quick little buggers with some mighty sensor equipment, the Scout's hold the key to unlocking the mystery of space.

Sensor Drone

This technology will allow us to construct remote sensors.

Keeping tabs on distant areas of the galaxy, the sensor drone is like a 2nd pair of eyes and ears.

Star Fighter

A wimpy ship with limited attack, but, hey! It's better than nothing.

Starbase

Starbases expand your resources and extend your influence.

Star Hawk

The next generation of survey ships. Starts off with some basic attack and defense capabilities.

Survey Ship

A floating research lab, this will allow us to explore anomalies to find junk, wonders, and free stuff in space.

Terror Star

Complete construction of the Terror Star.

This upgrade will also cost 5000

Transport

A necessity for all galactic domination types, the Transport will allow you to load troops for planetary invasion. Load the boat up and hope for the best.

SOCIAL PROJECTS

Advanced Quality Control

Provides this world a set of guidelines that will improve the quality of our ship construction.

Orbital Hospital

Hospitals operating in zero-gravity can provide vast improvements in recovery rates for our colonists.

Anti-matter Power Plant

Improve your Manufacturing rate with the Anti-matter Power Plant.

Banking Center

The banking center will increase the taxes we collect from this planet.

Cultural Exchange Center

The Cultural Exchange Center will introduce alien travelers to our culture.

Embassy

Providing an embassy will help spread our culture to foreign visitors.

Entertainment Network

Life is better with the Entertainment Network. Over 5000 channels of fun!

Fusion Power Plant

Abundant power allows us to manufacture faster with the Fusion Power Plant.

Galactic Research Center

This vast research network will greatly improve the amount of research done on this planet.

Habitat Improvement

A step beyond enhancing the quality of the soil, building Habitat Improvement will give scientists the proper facilities for full blown biological recreation.

Harmony Generator

Creates a stress-relieving pulse that helps improve morale.

Hyperion Shipyard

This powerful shipyard will vastly increase the strength of ships created on this world.

Info Net

Allows syncronization of all research. Without downtime, scientists across the planet can now properly collaborate on experiments, raising the speed at which research is accomplished.

Manufacturing Center

Manufacture things faster with the dedicated prowess of a planetary Manufacturing Center.

Medical Center

This medical center will provide us with a basic planetary health care system for our people.

Multimedia Center

Life is better with the Multimedia Center! Quad-D imaging and Octophonic sound rock!

Neural Net

The combined brain-power of our leading scientists can now be tapped by hooking them up to the Neural Net. Research development will reach new heights.

News Network

Keep our people up to date on the news from all over the empire and the galaxy!

Omega Defense System

This defensive system will make this star system nearly impossible to invade.

Planetary Defense

Planetary Defense provides a significant boost to our defense in the event of an invasion.

Economic Exchange

The economic exchange helps encourage investment which in turn generates more tax income.

Propaganda Center

To keep our own people loyal, the propaganda center will advertise the strengths of human culture.

Research Center

Using new computing technologies, the research center will significant improve this planet's research.

Re-education Center

If our influence is waning, we can ensure our people are properly xenophobic.

Research Lab

The research lab increases the research ability of this planet.

Secret Police

Those who start thinking that they'd rather be part of another empire will disappear...

Shipyard

A shipyard will make our ships built here have more hitpoints.

Soil Enhancement

By pumping the newest bio-chemicals into the planets outermost layers, we can significantly improve its quality.

Spin Control

Our culture looking inferior? No problem, the spin control center will re-educate the population.

Stadium

A great and inexpensive way to help our colonists increase their morale.

Star Ship Foundary

The Star Ship Foundary will significantly improve the strength of ships built on this planet.

Star System Defense

This series of orbital destroyers gives us a significant defensive ring against invasion.

Stock Market

A stock market will significantly improve our economic output on this planet.

Teleporters

Teleporters allow our colonists to travel across the planet very quickly, which helps the economy and morale.

Terraforming

Through a series of subterranean conduits, we'll have the ability to replenish and strengthen the planet.

Trade Center

A powerful way for us to improve our economy, morale influence, and technology.

Virtual Reality Center

Life is better with the Virtual Reality Center. 18 and old only, please.

SPECIAL PROJECTS

Economic Capital

This sets a particular planet as our financial capital. It doubles its economic output.

* This is a galactic achievement (1 per race)

Manufacturing Capital

This sets a particular planet as our manufacturing capital. It doubles its manufacturing output.

* This is a galactic achievement (1 per race)

Hyperion Manufacturing Center

Similar to a manufacturing capital, this center will bring our top business leaders together in a single star system. Doubles production.

* This is a galactic achievement (1 per race)

Political Capital

This sets a particular planet as our political capital. It doubles its cultural influence.

* This is a galactic achievement (1 per race)

Technological Capital

This sets a particular planet as our research capital. It doubles its research output.

* This is a galactic achievement (1 per race)

Omega Power Plant

This massive power plant will increase our manufacturing by 50%.

* This is a galactic achievement (1 per race)

Omega Quality Control

This centralized command will improve our star ship quality by 33%!

* This is a galactic achievement (1 per race)

Omega Research Center

This massive research center will give us a 50% improvement to research.

* This is a galactic achievement (1 per race)

Omega Shipyard

This ultimate shipyard will improve our ships by 30%

* This is a galactic achievement (1 per race)

Eyes of the Universe

This Galactic Wonder will vastly increase our sensor range.

* This is a galactic wonder (only 1 allowed in a galaxy)

Galactic Stock Exchange

Establish a single galactic stock exchange to improve your civilization's economy by 25%.

* This is a galactic wonder (only 1 allowed in a galaxy)

Restaurant of Eternity

This incredible restaurant will help spread our cultural influence wide and far (+15%).

* This is a galactic wonder (only 1 allowed in a galaxy)

Galactic Exhibition

Make this planet a central attraction in all the galaxy. Greatly improves this star system's influence and that of our civilization (+10%).

* This is a galactic wonder (only 1 allowed in a galaxy)

Tir-Quan Training

This center of advanced soldier training will increase our soldier's abilities by 25%.

* This is a galactic wonder (only 1 allowed in a galaxy)

Propaganda Machine

This center will help devise ways of influencing other civilizations more effectively (+20% to influence).

* This is a galactic wonder (only 1 allowed in a galaxy)

Life Force Power

By converting the refuse of society into raw energy we can gain a 25% improvement to our overall economy.

* This is a galactic wonder (only 1 allowed in a galaxy)

Historical Preserve

Vastly increase this star's influence (+50%) in the galaxy as well as your overall civilization's influence (+10%).

* This is a galactic wonder (only 1 allowed in a galaxy)

Trade Monument

The center of trade will allow our freighters to optimize what they carry increasing our trade income by 20%.

* This is a galactic wonder (only 1 allowed in a galaxy)

Galactic Monument

Vastly increase this star's influence (+33%) in the galaxy as well as your overall civilization's influence (+10%).

* This is a galactic wonder (only 1 allowed in a galaxy)

Hyper Distribution Center

This is the ultimate distribution center for spreading our culture. It doubles a star system's influence and increases our overall influence by 33%.

* This is a galactic wonder (only 1 allowed in a galaxy)

The Terraformer

The Terraformer will increase the quality of all our planets by at least 1 class.

* This is a galactic wonder (only 1 allowed in a galaxy)

TRADE GOODS

Diplomatic Translators

These advanced universal translators will give those who use them a 30% advantage in negotiations.

Diplomatic Translators

These advanced universal translators will give those who use them a 30% advantage in negotiations.

Aphrodisiac

This genetically-created spice will increase our population growth rate by an estimated 30%.

Gravity Accelerators

This trade good will allow our ships to move 20% faster.

Tri-Strontium Steel

This proprietary metal will allow all our ships to be 20% more durable (hitpoints).

Frictionless Clothing

Develop a new type of clothing that is incredibly soft for a 10% morale boost.

Virtual Reality Modules

Give our people the ability to experience VR (+10% to morale).

Ultra Spices

These spices greatly improve the taste of any food by altering themselves to the taste of any alien (+8% to morale).

Harmony Crystals

This patented crystal design improves the mood of citizens by 5%.

Micro Repair Bots

These micro robots give starships a 20% bonus to their repair ability.

Nano Recorders

Aid our researchers by 10% with tiny robots who examine technology projects.

Hyper computers

These powerful computers give those who have them a 20% bonus to overall research.

Artificial Slaves

These genetically-created slaves will improve our social manufacturing ability by 15%.

Regenerators

Vastly improve the health of our people with tissue regenerators (+20% to population growth).

Pain Amplifiers

People will like our culture -- or else. 15% influence bonus.

Galactic Guide Book

A comprehensive guide to the galaxy. 15% influence bonus.

MILITARY MODULES

Interdiction Beam

By equipping the base with weak tractor beams we can slow down the enemy.

Inverse Tractor Beam

Low-Level Inverse Tractor beams will give ships in the sector a small boost.

Stellar Wake

Enchancing the Starbase's gyroscopic core will slightly boost the Speed of ships.

Repair Bay

Ships in sector get more hitpoints repaired per turn.

Protection Fields

These shields will protects ships in the area from enemy attacks.

Battle Stations

Provides attack assistance to allied ships in the sector.

Deflector Shields

Channeled energy creates a Electromagnetic Barrier around the starbase.

Battle Stations Mark II

Provides attack assistance to allied ships in the sector.

Battle Stations Mark III

Provides attack assistance to allied ships in the sector.

Stationary Turrets

Provides attack assistance to allied ships in the sector.

Fusion Cannons

Advanced firepower for attack assistance to ships.

Micro-Fighters

Small attack drones to assist ships in battle.

Dread Drones

Lethal attack drones help your micro-fighters.

Terror Star-Bridge

All the necessary rooms and internal hallways for the terror star.

Terror Star-Core

Begin construction of the star-implosion cannon, along with propulsion thrusters.

Terror Star-Shell

Before work can begin on the core of the terror star, we'll first need to construct this skeleton.

ECONOMIC MODULES

Basic Trading Post

Increases monthly income of Trade Vessels traveling through this sector.

Advanced Trading Post

Increases monthly income of Freighters traveling through this sector.

Trade Center

Increases monthly income of Trade Vessels traveling through this sector.

Interstellar Distributor

This module allows us to more efficiently handle our resources in a given sector. Production is enhanced.

Interstellar Distributor Mark II

This enhances our distribution center further increasing our production on planets in this sector.

Interstellar Distributor Mark III

This enhances our distribution center further increasing our production on planets in this sector.

CULTURAL MODULES

Satelite Waterpark

For fun in the artifical sun! The perfect getaway for creatures of all ages!

Shopping District

The best franchises of the Human culture, all available under one roof!

Foreign Relations Center

A location where questions or comments can be placed about the Human Race.

Franchise Headquarters

Spread our culture to nearby sectors more effectively by helping bring human products to their people.

Interstellar Consortium

Help other civilizations in this sector and in nearby sectors start human designed franchises.

Cultural Maximization Center

A huge round the clock expo featuring the best of human culture.

Culture Palace Framework

Creates the base for the ultimate influence module.

Culture Palace Base

Creates the base for the ultimate influence module.

Culture Palace Structure

Creates the structure for the ultimate influence module.

Culture Palace

The ultimate cutural influence module.

Party Palace

The ultimate cutural influence module times TWO.

DEFENSIVE MODULES

Basic Defense

Strengthens the hulls of the starbase, protecting it from increased firepower.

Advanced Defense

Strengthens the hulls of the starbase, protecting it from increased firepower.

Advanced Shielding

Channeled energy creates a Electromagnetic Barrier around the starbase.

Barriers

These barriers take hits and send half the energy back on the attacker.

Lightning Shield

Energy shielding that will sting any attackers.

Avatar Killer

Built to withstand attacks from the Avatar-class battleship.

Overlord Killer

Built to withstand attacks from the Overlord-class battleship.

Overlord Killer Mark II

Built to withstand attacks from the Overlord-class battleship.

MINING MODULE

Phase I Factory

A facility to assist workers on nearby planetary production.

Phase II Factory

A facility to assist workers on nearby planetary production.

Phase III Factory

A factory run completly by nanobots, significantly increasing production.

Massive Scaling Center

Using our artificial satellite technology, we create a massive floating factory to help planets in this sector produce more.

Orbital Replicators

Planet side manufacturing in this sector gets a boost thanks to orbital replication.

Smart Drones

Small helper bots assist with orbital production for our planets in this sector.

Resource Refinery

By adding a refinery to our starbase we can extract more from this resource.

Advanced Refinery

Thanks to new technologies such as Large Scale Building, we can construct massive refineries here in deep space.

Mining Barracks

Basic mining facility. Provides a small bonus to various abilities.

Mining Headquarters

Artificial Gravity now allows workers greater maneuverability when mining.

Hyper Mining

Allows us to increase our utilization of this resource.

Ultra Mining

Allows us to increase our utilization of this resource.

Nano-Rig Excavation

Using sophisticated Nano Machines, we can double our resource extraction rate.

Extraction Center Zeta

Bridging mining and science, 'Zeta' is the pinnacle of excavation facilities.

MEDICAL RESEARCH

Advanced DNA Research

This technology will enable us to create DNA that has never existed before.

In terms of creating new species and organisms, advanced DNA research will enable us to create living things that no one has ever imagined before. This can aid us in countless ways.

Artificial Life

They're a lot like Sea Monkeys really except better and will improve our morale and population growth (don't ask, you don't want to know)

A very controversial technology, we can now create a new life form purely from engineering. This is not the same as cloning. These new life forms are as unique as any other natural life form. The difference is their exact characteristics were pre-determined by genetic engineers, not random natural processes.

Basic Environment Control

Basic Environments allows us to have a slight amount of control over the weather conditions of a planet. This will enable our populations to increase at a greater rate due to better living conditions.

Now standard on all our planets is a series of devices that can help take the edge off of local weather. Planets can be very harsh and dangerous which can cause accidents. These devices don't make the planets really any nicer but instead make them safer. The net result is that fewer people are killed due to weather related effects (which can be quite considerable on some planets). Our population on these planets should increase at a slightly greater rate as a result

Beyond Human

We are the alpha and the omega!

A recent discovery was made on a small asteroid floating in Sector 1,2. The asteroid contained a message that required the use of our most advanced computer systems to decipher. The message itself remains confidential, but the origin of the contents appears to be from a Galactic Creator or a race of Creators. Many have hinted that this entire universe was created by a super race with extremely advanced technologies. A race...like our own.

Brain Wave Mapping

We are finally on the threshold of understanding all the functions of the human brain. The implications of this research are immense as it will come to impact the functioning of all of humanity.

For years mankind has attempted to figure out exactly how the brain works. Thanks to this breakthrough, scientists are able to understand every portion of the brain, and how to deal with its chemical and electrical activities. We should be able to design more powerful and sophisticated computer systems based on this map.

Cure for Depression

After millennia of suffering the woes of the human race can now be reduced with this new technology.

Depression has long been a problem for our society. It is almost ironic that the cure for cancer was discovered long before the cure for depression given how many people have suffered from it over the ages.

EvolutionControl

Darwin, Smarwin! Why take chances.

In the past couple of centuries, our colonies have begun finding minor, but growing, differences at the genetic level. It has been speculated that within a millennium, there could be significant genetic differences between the citizens of two different planets.

To help alleviate this problem we have developed a technology to control Evolution, to a degree. While adapting to one's native environment is important, certain random traits can be eliminated, slowing the diverging evolutionary paths. Each citizen will have the option to use this program and keep their genetic line from diverging from that of humans on other colonies.

For example, on the continent of Novaria (on one of our colonies), the number of children being born without any body hair on the arms and legs is 25% higher than anywhere else in our civilization. Other diverging differences include ear size, toe usability, nose size, etc.

Final Frontier

Be wary, researching this will give us the ability to transcend this reality.

We have entered the final frontier. We are now in the process of transforming our citizens to reach the next stage in development.

Galactic Domination Philosophy

Our troubles with the Justice Department will finally be over.

There is no such thing as evil. Only power. And now we can equip our star bases with the means to convince the galaxy to join up with us...our else.

Genetic Mapping

Even though researchers 'mapped' the human genome in the late twentieth century, actually understanding what all the genes actually did and the billions of possible combinations was a distant dream. A team of researchers at Northern Michigan University are now close to a complete understanding of the human genome and how to manipulate it. This will help our research abilities

The complete mapping of the human DNA structure was accomplished by the early 21st century. This was quickly followed by the mapping of the DNA structure of most known species. This was the 'What' question. Organic Manipulation answered the 'How' question. With Genetic Manipulation we have answered the 'Why' question. We now know why a given DNA set creates a given organism. Now we can create new organisms.

HyperSoldiers

Using evolution control, we can develop a new breed of human designed specifically to be the ultimate soldier.

We are now able to breed soldiers who are just...incredible. Our ability to resist invasion or conquer our enemies is significantly improved

Improved Environment Control

Improved Environment Controls further aid our ability to take the edge off of hostile weather which will improve our population growth somewhat.

By upgrading the basic technology for manipulating weather patterns on our planets, we can reduce loss of life due to dangerous weather. This will improve our population growth somewhat.

Master Race

The time has come to create a better human, one that will be able to crush our enemies and exterminate the weak. This will improve our soldiers and production.

Now that our scientists know what each DNA strand does, they have begun to eliminate inferior strands from our genetic makeup. With this wondrous new technology, we will be able to eliminate unsightly defects such as blindness, deafness, etc. It won't be long until we are able to weed out an inferior fetus at conception.

Medical Theory

We can focus on new ways to improve the human condition.

Now that we know there are other forms of life in the universe, we can prepare to research a whole range of technologies that will enable us to improve the human condition.

Molecular Medicine

Molecular medicine will allow our doctors to provide much better medical care which will improve morale and make our soldiers stronger

We have moved to fixing genetic injuries and mutations with this new form of medicine. Molecular Medicine allows doctors to alter the DNA of damaged or defective cells to produce normal cells. Suffering across our civilization has been immensely decreased.

Near Omnicience

We've finally uncovered the secret to the popularity of Britney Spears in the early 21st century so you know we're close to understanding all there is to know.

Scientists have recently concluded an extensive examination of our knowledge base. They have declared that our knowledge about everything is greater than that which remains unknown.

Near Omnipotence

With access to what scientists are referring to as the 'the console' we just need to enter the correct code and we will enter a new state of being that is technically referred to as 'God Mode'

Devices of incredible power are now extremely inexpensive and easy to fashion. Future wars will likely result in the destruction of one of the involved races. In other words, nobody better mess with us.

Organic Armor

This new type of armor will allow our ships to 'heal' after battles.

Our ships have used the Bistrontium Alloys combined with our new Organic technologies to create an outer hull that heals after taking damage.

Organic Piecing

Organic Piecing will allow us to have better morale due to a greater variety of food stuffs.

For centuries, mankind has manipulated the genes of fruits and animals to provide superior sources of food and raw materials. Now we have developed the ability to handle DNA, RNA and proteins at the amino acid level. What will be done with this new ability?

Regeneration

Regeneration will allow us to heal wounds much faster making our soldiers much more effective and our people happier.

Natural regeneration has always existed in some animals (in a limited form). However, with this new breakthrough, our scientists will be able to regenerate lost limbs and organs in humans.

Thought Police

Dissention and other crimes against the state can now be eradicated heralding a new golden age of unquestioned obedience.

Now that the human brain is well understood, our government has moved forward with a new program where we can quickly and efficiently find people who are having illegal thoughts. Illegal thoughts include: Not agreeing with the government; * Having impure thoughts about people outside your social class; * Not obeying all government directives; * Planning a project. Not to mention other atrocities.

Thought Police

Dissention and other crimes against the state can now be eradicated heralding a new golden age of unquestioned obedience.

Now that the human brain is well understood, our government has moved forward with a new program where we can quickly and efficiently find people who are having illegal thoughts. Illegal thoughts include:

* Not agreeing with the government

* Having impure thoughts about people outside your social class

* Not obeying all government directives

* Planning a project

Not to mention other atrocities.

Virus Elimination

Virus Elimination will improve our people's health and morale.

Researchers have found a cure for all viruses. The new S-series of vaccines will totally eliminate all known viruses. A new, healthy future awaits our citizens.

Zero Gravity Research

This technology will enable us to conduct research on a massive scale in space.

Earth has long had research facilities in space. But we have never done so on a massive scale. This technology grants us the ability to construct vast labs in space for continued technological and medical advancement.

INDUSTRIAL RESEARCH

4D Entrance

We're still looking for an entrance to the 4th dimension, but we think we know where it is.

Engineers building on the past scientific opening of additional dimensions have succeeded in building an 'entrance' into the additional space-time dimension. However the basic quark/lepton structure of the matter sent was altered. Though the quark/lepton structure of matter sent through the 'entrance' was restored, the entire atomic structure as well as the molecular structure was lost. The crew of the first probe ship scheduled to go through the 'entrance' declined the honor.

4D Transformation

Everything we put into the 4th dimension comes back as jelly, and we want to know why.

Scientists have developed a method of returning the atomic/molecular structure of matter sent into the 4D 'entrance' to its original form. It is clear that the form matter takes in the extra space-time dimensions is not fully understood.

4D Wormholes

We're very close to 4D wormholes.

The work in the additional space-time dimension has enabled a wormhole to be created that accesses other parts of our space-time. However, only the local end of this wormhole can be controlled. The placement of the other end is still uncontrollable.

Advanced Artificial Intelligence

With our advanced knowledge of higher brain functions, the adaptation of technology to run on computers with much more processing power than the human brain was inevitable.

As the power of computers has increased, so has the demand for powerful operating systems and interfaces. Everyone can remember the trend in the late 20th century when a company called MicroSoftware Systems continually produced low quality operating systems that were behind the hardware by several generations. By the end of the century, this trend had been ended by the development of newer operating systems by other companies. Since then, public demand for advanced operating environments has continued to grow.

Galactic Business Machines has recently unveiled OS/2000 v1.0, an advanced operating system that includes a new Nano-kernel technology, driving a powerful artificial intelligence engine. This operating system works with the user in a way that vastly improves the operating environment they work with. Such operating environments are likely to be the key to developing advanced technologies in the future.

Advanced Interstellar Manufacturing

This technology will allow us to construct space factories.

There are real advantages to manufacturing in a zero gravity environment. This technology allows us to construct factories that orbit planets that can greatly increase our productivity and manufacturing capacity.

Artificial Planets

Two words: Earth 2. Our influence on the galaxy will increase.

Creating a huge space ship is one thing, being able to create a living, organic planet is another. We can now, theoretically, build our own planets. The only thing preventing us from populating the galaxy with these planets is the slight problem of getting sufficient matter to build them.

Artificial Satellites

It's only a Tri-Strontium Alloy Moon sailing over a cardboard sea. Artificial Satellites will increase our prestige and influence.

While satellites are nothing new to us, having an artificial moon is. These gigantic space stations are capable of housing millions of people if necessary. Believe it or not, the power necessary to maintain its artificial gravity would be sufficient to shut down the fusion reaction inside of a star. Why anyone would want to do this is unknown.

It is believed, by the scientific community, that it might be possible to build gigantic space stations capable of moving through space on their own. The weapon potential is frightening.

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Basic Repair

This technology will allow us to better repair our starships in space.

Interstellar repair is important for starship survival. We have now equipped our ships with the technology and tactics to effectively repair our ships

Controlled 4D Wormholes

OK, the wormholes we have today are no good, but these final wormholes will be perfect.

The wormholes through the extra space-time dimension have been stabilized. This means the distant end of the wormhole can be controlled in terms of our normal space-time coordinates. Though not stable in the time sense, these wormholes can be created and used between any two points as needed. This will improve trade.

Controlled Wormholes

This will allow us to make our ships travel faster.

A limited controlled wormhole has been built. Though the theoretical basis for this wormhole is unknown, engineers have been able to recreate solely from watching old reruns of Deep Space Nine. The size of this wormhole and the lack of a theoretical basis on which to enlarge it and direct it, limits this technology to research.

Galactic Creation

Creating new galaxies is actually pretty easy, provided you have the right ingredients.

Intergalactic Military Machines (IMM) and GalactCorp recently merged to form Creator Corporation. The new company recently released the Creator Device. It can create an entire galaxy! The software involved is extremely complex, but the actual creation of the galaxy does not require much mass to accomplish. The only drawback to the device is that its range is limited. As if this should be a problem when creating an entirely new galaxy.

David Haran, spokesperson for Creator had this to say: 'You don't want to just create a new galaxy right in the middle of an existing one, the gravitational forces involved would tear apart both galaxies.'

Unfortunately, the devastating weapon potential for this new technology outweighs its beneficial uses.

Galactic Pacifism

Can't we all just get along? Allows for starbase modules that are potent at influence.

We have found a way to convince alien cultures that our way is the way to peace and prosperity. Now we just need to ensure that our star bases make use of this.

High Density Metals

High Density Metals will make possible new projects that could only be dreamed of before. This will improve our productivity even further

High Density Metals allow the blending of various alloys for great strength that can be produced with less labor and expense.

Hyper Computers

Even faster computers, only necessary for running the latest 4D games...and improving research...

The second wave of powerful computer systems. These super computers are capable of processing several trillion instructions per microsecond.

Industrial Theory

This technology will allow us to find new ways of improving our production abilities and improving domestic and foreign business strategies.

There will be a real premium on being able to build very big structures very fast. Moreover, there will be a premium on building things that are strong. Industrial technologies can also mix with business technologies that will allow us to find new ways of making money and building trade goods.

Interstellar Refining

This technology will enable us to find new ways to increase our production.

There have always been limits on our ability to create fuels. By refining substances into useful fuels in the vacuum of space we can create new kinds of fuels and do so much more cheaply.

Large Scale Building

This technology allows us to build new classes of starships. This will give our ships more hitpoints.

Thanks to the development of various metal alloys, immense structures, of remarkable complexity, can now be built. Large Scale Building relies heavily on excellent engineering and the recent development of such advanced materials as Tri-Strontium Alloys.

Morphing

This technology will allow our soldiers to have greater combat abilities.

A new device from Intergalactic Military Machines (IMM) can actually change one species to another (and back!) without harming the individuals involved. Usefulness will primarily be limited to military applications.

Nano-Metal Composition

The engineering applications for nearly indestructible metal are fairly obvious.

While any blast furnace engineer could have told you how excellent grade metals are made, no method of discretely manipulating the individual molecules of a given metal has previously been possible. With the invention of Nano-Metal Composition, mankind can now create metals of extreme durability, which are also incredibly light.

This will allow our engineers to develop extremely dense metals for stronger ships and far larger structures than mankind has ever been able to build before.

Nano Mining

This will improve our economy

By sending nanobots into the crust of our planets we will be able to extract ores much faster. This will improve our economy and production.

Nanobots

Create tiny robots that act as scouts for our soldiers.

Nanobots can be used to provide greater recon for our soldiers which will improve their ability to defend our worlds or invade other worlds.

Omni Computers

Remember the 286? Well these are much faster. And will improve our research ability even further.

Our computers are practically sentient and can do incredible things to aid our research abilities.

Replication

Replication will help society duplicate necessary items to help ease suffering galaxy-wide.

Copying a living organism is called Cloning. The duplication of a non-living object is called Replication. With Replication, many different types of materials can be produced from other, more basic, components. For example, a ship can be loaded with blocks of a simple type of matter (like rocks), and with a replicator, can change that matter into whatever form is desired (such as food).

While only capable of replicating objects of lesser densities, replication will help feed millions throughout the galaxy.

Star Creation

The new home Star Creation kit, just add hydrogen

We now have within our means to create a star! GalactCorp has recently released the plans of the StarGen Star Creation Device. This device, over a period of several years, will create a star in a given area. The only current problem is that the amount of energy required is so high that it would require enough mass to wipe out several solar systems.

It has been dismissed by the commercial industries as merely an interesting, if not particularly useful, technology. Steven Chang of NovaCorp had this to say, 'Being able to create an entire star is indeed incredible but what commercial use does that have? Moreover, the types of stars that this technology can create are fairly narrow. You cannot, for example, create a mid-sized yellow star, the type generally needed to sustain an earth like planet. Only tiny white dwarf type stars can be created, which would only be useful as interstellar litter.'

TerraComputers

Trillions of instructions per microsecond, necessary for running TerraWindows

Terra Computers represent the first wave of the powerful computer systems that will supply our planets with all the computational power they could possibly need. They are capable of processing several trillion instructions per millisecond.

TerraForming

TerraForming will help our planets be of a superior quality

As we have known for a long time, most planets are really not well suited for colonies. While we can already colonize almost any planet, we know that choosing poor planets to colonize only welcomes failure. TerraForming allows planets of lesser quality to be colonized. Let it be known, however, that this does not mean that all planets are good for colonization. TerraForming simply means that we can colonize poor worlds more successfully than before.

Tri-strontium Alloy

All of our top engineers are clamoring for the new Tri-strontium Alloys. Production will be increased even further.

These alloys can withstand incredible pressure and heat with a mass only 1/100th that of conventional steel. These alloys allow the construction of incredibly large systems and structures at minimal cost.

Ultra Computers

The latest iteration of the chipmaker's art

Hyper Computers are the third wave of powerful computer, We have begun the move away from gigantic computers toward the integration of computer intelligence into the organics of life. In essence, the environment itself will have near infinite computing potential. They are capable of handling several trillions of instructions per picosecond.

Zero Gravity Manufacturing

This technology will allow us to construct space factories.

There are real advantages to manufacturing in a zero gravity environment. This technology allows us to construct factories that orbit planets that can greatly increase our productivity and manufacturing capacity.

DEFENSE RESEARCH

Advanced Battle Armor

This technology will enable us to build tougher, stronger ships.

Using the host of new technologies we obtained from exotic alloys and from designing the dreadnaught class ship, we have created a new form of battle armor to better protect our ships.

Advanced Engineering

Sets the path to large scale building which can lead to ever larger capital ships.

Engineering on a galactic scale is a daunting task but one that our scientists have now mastered. We are now prepared to develop ever larger structures and ships.

Advanced Repair

This technology will give us the doctrine to vastly improve our ability to repair ships in space.

Interstellar repair is important for starship survival, we have now equipped our ships with the technology and tactics to effectively repair our ships

Antimatter Weapons

Antimatter weapons will allow our soldiers to be much more effective in battle

While antimatter has been a boon to mankind, in terms of the amount of power it can produce, it was only a matter of time before antimatter was developed for use in weapons. The National Antimatter Institute of New Boston has developed a weapon capable of incinerating 2/3's of the surface of a given planet. One wonders what will be next.

Battle Armor

This technology will enable us to research better kinds of materials to build our ships.

The first ships humans sent into space were extremely fragile. The only engineering concern was making sure they could re-enter orbit. We now live in a reality in which intelligent beings may intentionally try to destroy our ships with weapons. This body of work will establish a base in which we can explore materials that can be used to make our ships more durable.

Battle Armor

This technology will enable us to research better kinds of materials to build our ships.

p>The first ships humans sent into space were extremely fragile. The only engineering concern was making sure they could re-enter orbit. We now live in a reality in which intelligent beings may intentionally try to destroy our ships with weapons. This body of work will establish a base in which we can explore materials that can be used to make our ships more durable.

Cloaking

Cloaking permits ships to move nearly undetected by sensors. It does not, despite the recent press reports, make ships invisible. Future battleships will automatically be equipped with Cloaking Technology. Unlike most ships, after these new ships are found by an enemy, they cannot be tracked beyond visual or sensor range.

The Italian-based Remus Corporation, named after one of the founders of Rome, has developed a tiny light distortion field capable of rendering lab rats invisible. With proper funding, they feel this technology could be extended to eventually envelop a larger area, such as that of a starship.

Defense Theory

This technology will allow us to research technologies that help our defense abilities.

Finding ways to protect our ships is crucial in a hostile galaxy. Now we can develop technologies that will protect our starships and planets from attack.

Defensive Phasers

Using phasers to counter enemy projectile weapons will increase our defensive rating on ships by 10%.

We have equipped our ships with defensive phaser fire. While fairly useless on smaller vessels it will increase our defense ability by 10% on our ships.

Deflectors

'The concept of deflection involves treating energy waves like those of Earth's oceans', explains Dr. Furan, one of our planet's foremost physicists. He believes this technology will allow us to further study energy defenses such as Shields in the short term and could eventually lead to discoveries in other areas of energy manipulation.

The development of high-powered energy weapons, like photons and phasers, has gradually rendered physical missile devices obsolete. A new method of protection has been developed to prevent ships from being mauled by energy weapons. Deflectors use electromagnetic energy to shift the path of these energy weapons by a few degrees, limiting the damage they inflict.

Drones

This technology will allow us to build drones, these are ships that use the new sensor technology to keep an eye out on what's happening out there.

Drones are cheap robotic devices capable of monitoring enemy positions.

Exotic Alloys

This technology will improve the strength of our ships.

If you look at the galaxy, there is no such thing as a truly rare element. With this in mind, we can begin to develop alloys that are much stronger than existing ones without regard to the difficulty in obtaining the base elements to create them.

Interstellar Damage Control

This technology will allow us to vastly undo the battle damage received by our ships.

Large scale building has allowed us to find new ways of coordinating and speeding the repair of battle damage done to our ships.

Mind Terror Weapons

This technology will allow our soldiers to subdue populations easier.

Using subsonic vibrations, our soldiers will be able to paralyze enemy soldiers and civilians making our soldiers much more lethal.

Planetary Defenses

By scaling up the Shield Technology to planetary size, we have enhanced the defensive abilities of starships orbiting our planets. If our planets are attacked, our ships can remain behind the planetary defense and fire out. Incoming weapon attacks are partially dispersed by the fields, which lessens the damage inflicted on our starships.

The logical extension of our Shield technology is to extend the energy field to encompass entire planets.

Planetary Destruction

Terror Stars, baby! We're getting closer.

Mankind has known how to devastate the surface of planets for a long time (since the nuclear age). We have now advanced to the point of being able to completely destroy a planet, leaving only asteroids.

Reinforced Hulls

Increase hitpoints by using deflector technology to strengthen hulls.

Using deflector technology, we can make now make the hulls on our ships a bit stronger which increases their hitpoint value.

Self Healing Armor

An advanced armor necessary for creating the next generation battleships.

Combining the technologies involved with organic armor technologies with what we have learned from the Ranger class battleship design, self healing armor will allow us to move towards the next generation battleship designs.

Shields

This technology will allow us to equip our ships with energy-based defenses. This will improve their defense ability.

While a attending a retro-theme party based on television shows from the 20th century, Dr. Brakham Nordstrom was struck by the idea that deflector technology could be extended to block different types of energy more effectively. With inverted tachyon pulses used in a steady stream, virtually all the output of energy weapons could be blocked, if only for a short period of time. This observation led to the formation of his company, General Dynometrics, which won the majority of the next set of planetary defense contracts. Unfortunately, the company went bankrupt before any subsequent research could be completed.

Space Militarization

This technology will allow us to pursue more powerful kinds of starships.

For the first two centuries of space flight, humans had put little thought into creating interstellar ships that were designed to actually survive an intentional attack. This theory will allow us to research technologies that will allow us to build ships that can withstand harm much more successfully.

Terror Star

This technology allows us to construct star destroying units. Just having this will strike fear in the hearts of all.

This is a frightening technology. If it fell into the wrong hands, we might as well kiss our civilization good-bye. These gigantic battle stations are capable of directing a huge energy pulse at the inner core of a star. When the pulse hits the core, it short-circuits the fusion reaction, destroying the star and all the worlds around it.

COMMUNICATION RESEARCH

1D Phasing

1D Phasing allows us to 'borrow' energy from pocket dimension. This will help our weapons and shields on our ships.

Certain theories of Quantum Mechanics predict that space-time consists of more than 4 dimensions. Two alternate theories of the structure have been debated for centuries. The first, the Klein-Kalusa Theory, consists of the extra dimensions 'looping back' on themselves so that the effective size is not noticed in our space-time. The second, the Visser Theory, views the extra dimensions as an energy well with our space-time at the bottom of well. To use the extra dimensions would require adding huge amounts of energy to a system. It has now been shown experimentally, that the latter is true. The energy developed from a Casmir Effect Bubble is required to enter this space dimension.

2D Phasing

2D Phasing, twice as good as 1D Phasing. Phasing allows our weapon and shield technology to be far better.

Building on the advance of 1D Phasing technology, an additional space dimension has been opened. The fifth space dimension is now available for our use. Quantum Mechanics predicts additional space dimensions as well as an additional time dimension. This advancing technology appears interesting but no use has been found yet.

3D Phasing

3D Phasing, important in the creation of Wormholes and advanced forms of communication.

Building the base of 1D Phasing and 2D Phasing, a sixth space dimension has been opened. This means that we can build 'wormholes' that will allow travel to distance that previously were beyond comprehension. The main problem is that time is not completely stable in these wormholes.

4D Phasing

4D Phasing will make our ships become increasingly powerful.

After being able to show and do limited use of the 3 additional space dimensions, the second time dimension has been opened. While time travel may be possible under this discovery, the more important part is that time-stable wormholes theoretically can be developed..

4D Philosophy

Necessary for society to truly comprehend the 4D revolution that we predict is coming..

The 'discovery' of the second time dimension has caused a revolution in humanity's basic Philosophy. Many researchers believe that this revolution is necessary before a human attempt to enter this additional dimension is made. Now humanity has a basis for understanding the differences involved in the 3 additional space dimensions and the additional time dimension.

Advanced Diplomacy

This technology will allow us to improve our diplomatic skills.

The art of persuasion is difficult enough to master when you're dealing with other humans. Doing so with completely alien life forms is virtually impossible. However, we continue to strive to improve on our ability to persuade alien leaders to do the right thing, that is, to do what we want them to do.

Advanced SigINT

Never send a human to do a machine's job...

Collecting signals intelligence is not hard. Analysing it is. But using hyper computers we can now sort through the noise to find out more about what our opponents are doing.

Advanced Slavery

This technology will improve our productivity and economy by using cloning and organizing inferior races to work for us.

Just like old times only in the future.

Advanced Trade

This technology will allow us to negotiate more trade routes with other civilizations.

Getting other civilizations to agree allow us to have more trade routes is always a delicate issue. Even on Earth the fear of cultural and economic domination by others as well as protecting domestic industries regularly created barriers to trade. So you can imagine the difficulties in getting alien species to allow us to potentially have a significant impact on their economy and cultural influence. Thanks to a set of new negotiating tactics, dubbed 'advanced trade', we have successfully added the ability to create a new trade route with any civilization we're not at war with.

Alliances

Research the protocols that other alien races use to establish political alliances

Now you can ally yourself with other races. However, bear in mind that if your ally goes to war with another race, you will either have to join them in battle or break the alliance, thus lowering your relations with your former ally.

Benevolence

This technology will help us convince other civilizations of our goodness and gain us an additional trade route.

Doing the right thing has often been costly to our people. But we do so not because of the rewards but because it is right. Now the summation of our good deeds has allowed us to gain an additional trade route.

Communication Theory

This technology will lead us to find ways to develop a universal translator.

If we are to trade, negotiate, or even communicate with other civilizations we need to know how to talk to them. Communication Theory has shown us the path.

Conglomerates

Multinational corporations to the nTH degree..

Let's face it, people want our stuff. And by people we mean aliens. And we want to sell them that stuff. The obstacle has always been one of negotiating with the United Planets how many trade routes we can have. But by negotiating with alien civilizations, leery of too much human presence, that they can own a minority share of human corporations, we have managed to gain more access to their markets.

Conglomerates

Multinational corporations to the nTH degree.

Let's face it, people want our stuff. And by people we mean aliens. And we want to sell them that stuff. The obstacle has always been one of negotiating with the United Planets how many trade routes we can have. But by negotiating with alien civilizations, leery of too much human presence, that they can own a minority share of human corporations, we have managed to gain more access to their markets.

Cultural Conquest

This technology will allow us to build things that will increase our influence.

We now have the theoretical knowledge of how to influence other civilizations far more than in the past. The next step is to build things on our planets that put these theories into effect.

Cultural Focus

This technology will provide us with new ways of generating money and influence from our star systems.

Part of our corporate strategy is to make our culture the culture of the alien civilizations. By making our human popular brands popular brands with them, we gain influence on their societies and make their societies want to be part of ours.

Cultural Maximizing

This technology will allow us to build things that will increase our influence.

We now have the theoretical knowledge of how to influence other civilizations far more than in the past. The next step is to build things on our planets that put these theories into effect.

Cultural Trade

Based on our growing prowess in intergalactic trade we have discovered that we are now able to buy low and sell high on a consistent basis.

Thousands of generations of middlemen, salesmen and other commission based life forms, have given the human race extraordinary insight into the workings of intergalactic trade. Using these insights we have been able to create the Kuperman Hadderach, the universe's super sales being. We are now able to sell ice cubes on Hoth!

Diplomacy

Now that we can understand what alien races are saying, we need to access what we have in common so that we can establish diplomatic relations.

With the invention of Universal Translators, our anthropologists and sociologists went into overdrive to learn as much as possible about all the known alien races. As we discovered more about alien races we uncovered evidence of an organization known as the United Planets.

With the development of Diplomacy, a wide range of subjects can now be discussed from the United Planets meeting area.

Extravaganza

This technology will increase our diplomacy abilities.

Nothing impresses other civilizations in foreign affairs than demonstrating an acute knowledge of what they consider majestic. Through research, we have found ways to greatly increase our ability to impress foreign leaders.

Galactic Understanding

Our ability to persuade other civilizations will be further increased.

A series of new E-books has been released by Dr. Everett Kidell. These books explain in details many 'secrets' of the Universe. The scientific community, while still skeptical, is in general agreement over most of the books' points.

The books contain very little original material. However, the key to the success of these books is the way all the topics are put together. An ancient Earth book once held that the answer to everything was the number 42. At the time, this premise was considered a crock. Ironically, according to the new E-books the answer is just about that simple. If you want to know the answer to the meaning of life, the secret of the Universe, and everything else, then you will have to purchase 'The Answer Book' by Dr. Kidell.

Hyper trade

This technology will help us convince other civilizations of our goodness and gain us an additional trade route.

Because we are able to move our ships so fast, alien civilizations have granted us an additional trade route.

Instant Communication

Instant Communication will greatly help us with trade and diplomacy

We are now able to communicate with anyone, anywhere, at any time. As long as we are aware of a race's existence, we can communicate with them.

Interspecies Philosophy

Our ability to negotiate with others will be immeasurably enhanced

A new philosophy has recently been developed. It is very powerful because it fits in amazingly well with all the religious and philosophical beliefs of the alien civilizations that we know of thus far.

Interstellar Business

This technology will provide us with new ways of generating money and influence from our star systems.

Doing business on a galactic scale requires logistics that can scarcely be imagined. Interstellar business concepts will allow us to learn new methods to sell products and goods, not just to humans, but to other civilizations entirely.

Interstellar Capitalism

This technology will provide us with new ways of generating money and influence from our star systems.

Every culture, every civilization has their own unique 'rules of the road' for trading. Interstellar capitalism is really a philosophy of how our merchants can successfully integrate our system of trade laws with that of other civilizations. In turn, this will allow us to build planetary wonders and achievements that will make our products house hold names.

Interstellar Marketing

This technology will provide us with new ways of generating money and influence from our star systems.

We have learned the hard way already that the techniques for selling products to humans are not very effective on other species. Now we have grasped what it takes to 'sell stuff' to the aliens.

Interstellar Negotiation

This technology will increase our diplomacy abilities.

Learning to negotiate with alien civilizations requires an immense amount skill and determination. Our best minds have come together to formulate a new set of theories on how best influence other leaders in negotiation.

Majesty Mark II

This technology will increase our diplomacy abilities.

When trying to influence the leaders of other civilizations it is key that they believe our leaders to hold the traits that they admire most. This technology provides us with a set of protocols that are sure to favorably impress other civilizations in foreign affairs.

Majesty Mark III

This technology will increase our diplomacy abilities.

When trying to influence the leaders of other civilizations it is key that they believe our leaders to hold the traits that they admire most. This technology provides us with a set of protocols that are sure to favorably impress other civilizations in foreign affairs.

Majesty

This technology will increase our diplomacy abilities.

When trying to influence the leaders of other civilizations it is key that they believe our leaders to hold the traits that they admire most. This technology provides us with a set of protocols that are sure to favorably impress other civilizations in foreign affairs.

Nano-Frequency Electronics

This technology allows us to build a range of devices that communicate through very small length frequencies.

Free frequencies in the light, microwave, and radio portions of the electromagnetic spectrum were no longer available. This technology, mislabeled by the press as 'Nano-Frequences', takes advantage of the quantum nature of photons to encode more data in a given signal. The advent of powerful new computers based on Nano-Electronics enables us to process these signals

Nano Electronics

Once mankind developed silicon-based electronic devices, the race began to put more and more components on a single piece of silicon. By the time mankind began colonization of the galaxy, .05 micron technology had been developed. Soon after, the effort to manipulate individual molecules to form transistors, and other discrete devices, became the research priority.

Nano-technology allows massive quantities of electronic components to be placed on a substrate. Far more powerful logical devices are the result.

Nano Rifts

Open tiny rifts to spy on our enemies.

By opening a tiny rift in space time, we can essentially listen in on anyone, anywhere, at any time.

Sensors

The old adage you can't fight what you can't see was never more important than in the vastness of space. Sensor drones play an important role in surveying your empire and keeping an eye on the comings and goings of both friend and enemy alike.

Radar allowed mankind to determine the position of objects from a limited distance. Sensors are the newest refinement on this old concept. One could argue that radar was really when mankind invented sensors since these new advanced systems capable of detecting any sized object from extreme distances are merely the evolution from the primitive radar of old. However, this new breakthrough is such a leap over the existing electromagnetic technologies that they have been placed in a new class - Sensors.

Smuggling

Governments may officially have a problem with excess interstellar trade due to the so-called pollution of their native cultures. But where there's a buck to be had, we can find a back door into those societies.

Be a tape worm in the stomach of life.

Spatial Rifts

Allows for the creation of an intergalactic mass transit system that will make it much easier for ships and their cargo to get from one place to another.

With Warp and Phasing technologies, brief spatial rifts have been opened.

Star Democracy

Since the Athenians, the human race has had an on again off again love affair with democracy. You must invest the resources to educate a disaffected populous that this form of government is worth participating in.

A Star Democracy is a significant governmental change for an intergalactic civilization like our own. A lot of Imperial limits on trade are lifted under this form of government, along with an increased amount of commerce within each star system. All in all, the Star Democracy is a superior form of government compared to the older Imperial system that we began with.

However, critics of this new form of government have brought up a significant problem with the system: 'What if the people are unhappy? They now have the option of leaving the civilization and being independent. In a totally unknown galaxy filled with alien civilizations, some of which are bound to be hostile, can we afford to just let star systems break free and be independent? What will the military do if they do riot and break away?' asked Dr. Brown of the Orioz Center of Political Studies.

The leaders of our civilization will have to weigh the pros and cons to make the best decision.

Star Federation

The form of government known as Federation offers more autonomy to local governments allowing for greater efficiency, but the oversights necessary to make this system will take time to work out.

Star Democracy brought us a limited amount of independence for star systems. However, the central government was still by far the controlling hand in internal affairs. The newly proposed Star Federation form of government sets things up where each star system is equal. This encourages people to freely mingle from one star system to another, without worrying about the standing of a particular star system. In other words, the approval rating is no longer the most important factor in determining how well a planet does economically.

Professor Matthew O'Brien of the Arkor University comments on the new system: 'The government now has the task of keeping people happy by continuing the construction of expensive social projects. Since the population of a particular planet is no longer dependent on their happiness, it is a lot more likely that they will get unhappy. If they get unhappy enough, they may rebel and the government will lose entire star systems.'

The added economic benefits of a Federation of systems over a democracy are significant.

Stellar Cartography

This technology will allow us to distinguish yellow stars from other colored stars on the mini map.

Thanks to improved instrumentation, we can now better tell which nearby stars are likely to have inhabitable planets. Promising stars now show up with a lighter gray on the mini map.

The Better Way

This technology will allow us to teach other races how much better our ways are.

Our inherent goodness and friendliness has been put together into a doctrine known as 'the better way'. We can send our missionaries out into the galaxy to increase our influence everywhere. This in turn encourages star systems with unhappy citizens to look to us as a shining example -- as the better way to live. Some of these people will demand that their planets come into our civilization.

The Dark Side

This technology will help convince other civilizations to move to the dark side with us...

There are those who believe our civilization is brutal and evil. They're dead now. Those that remain may fear us but they also respect us. Now we can provide them the doctrine of the dark side. There is no evil or good. There is only power.

Trade Organizations

Help form a Galactic Trade Organization which will permit an additional trade route.

Nothing like tying the hands of our alien friends with trade agreements to ensure that we can sell another salted snack to an already saturated market.

Trade

This technology allows us to create freighters that can establish trade routes.

Galactic Trade will greatly benefit our systems. With trade, you can send freighters to different races' systems to create permanent trade routes. Both races benefit equally from trade routes.

Keep in mind that during times of war, trade routes to enemies are disrupted. This results in a loss of the profit from the affected trade routes until the war is over (or you capture the systems in question).

Unambiguous Communication

Messages that are very, uh, you know, um, specific.

Nothing aids in diplomacy better than being able to communicate with someone in precisely the way they understand. This technology moves our diplomacy ability beyond simple communication into being able to communicate directly with a particular individual in a way not previously possible.

Universal Translator

Dr. Edmund Phrinck, a professor of linguistics has a theory that the commonalities in all known languages can be synthesized into a complex set of equations that will enable humanity to almost instantly translate all languages including those of any alien races. The 'Universal Translator' as he calls it will allow us to understand what other civilizations are saying, and communicate with them.

Our scientists have been working long and hard on some method of communicating with the other races in this galaxy. The signals we have been receiving leave no doubt that they are aware of us. Communications with these civilizations has become a top priority.

It has been clear that our understanding of language structure does not apply to these non-human races' 'languages.' This translator is based on the belief that certain concepts are fundamental to any intelligent life form. By monitoring the electromagnetic and electrochemical activity of an individual, we should be able to translate at least certain basic concepts.

Critics contend that the basic assumptions for this device are too risky. Dr. Phrinck, from the Partners Research Center in New Capital City, believes that Terrans may be unique in having a central brain structure. 'It is arrogant presumption to assume all intelligent creatures store all their 'eggs' in one basket.' Dr. Phrinck said. 'For example, they may have their intelligence distributed throughout their body and not just in a certain area. Moreover, we can't assume that these beings are even humanoid. If these races are vastly different from us then this device will be useless. The odds of them being humanoid are pretty slim.

Xeno Brain Washing

This technology will gain our glorious civilization an additional trade route by breaking the weak wills of the sub-human aliens.

The pathetic sub-human creatures will bend to our will as they always do allowing us to trade even more with them.

Xeno Intimidation

This technology will allow us to intimidate opponents into accepting more trade routes.

These aliens are weak and it is only a matter of time before we turn them into our slaves (if they're lucky) or bone flecked jam. We have learned how to put these creatures in their places and they will accept an additional trade route now.

Xeno Manipulation

This technology will allow us to improve our diplomatic skills.

Combining our ability to be diplomatic with our brain wave mapping techniques, we have been able to create a new discipline called Xeno Manipulation. By knowing how aliens view things, we can better persuade them.

Xeno Propaganda

Tell them what they want to hear. These advanced techniques for spreading propaganda will allow us to convert the star systems of our opponents into ones we control.

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Xeno Trade Persuasion

This technology will allow us to gain an additional trade route.

Using instant communication and psychology, we have managed to convince the alien civilizations of the benefits of increased trade with humanity.

PROPULSION RESEARCH

4D Space Phasing

Bigger, better wormholes

Using special rifts, we have been able to warp space in the new dimension (that we still have been unable to enter). This means that we will soon be able to create a warp drive that will function in that dimension (after we figure out how to create devices that can safely exist there).

Anti-matter

In the process of building the Impulse drive our physicists believe they have discovered a way to generate and control antimatter, which they theorize could lead to even faster methods of propulsion.

While the existence of antimatter has been known for a couple centuries, being able to work with it was extremely difficult. Containment was energy intensive and contamination from vacuum energy made it difficult to control a reaction within safe parameters. The scalable energy source created by cold fusion overcame the containment energy problem. Use of the Casmir Effect Bubble as the reactor vessel allowed the reaction to be controlled to very exacting parameters.

Artificial Gravity

This technology is a stepping stone to controlling gravity which will allow us to increase the range of our ships.

In a laboratory setting we will be able to generate artificial gravity. While not very practical in and of itself, this leads us to Controlled Gravity which will allow us to channel gravity in useful ways. Without controlled gravity, long-range space flight is virtually impossible.

Cold Fusion

A long cherished goal of physics is now within our reach! Superconducting materials will pave the way for a number of technological improvements which will be essential in exploring this galaxy.

In the last two and a half centuries, mankind has harnessed nuclear fission and fusion. However, both technologies produce the undesirable side effect of radioactive materials. In addition, fission and fusion reactors are both the size of stadiums. Pons and Fleischmann, working in the late 20th century, proposed that in the lattice of certain pure metals deuterium forced into the lattice under pressure would fuse to form helium.

The theory was never proven or disproved, but in the mid 21st century, after the creation of a Casmir Effect Bubble, scientists created 'cold' fusion within the bubble. By 'cold fusion' they meant there was not the high neutron flux that eventually turned the containment vessel of a 'hot' fusion reactor radioactive. This used the attraction within the energy-depleted vacuum of the Casmir Effect to create a low level and easily controllable fusion reaction.

Controlled Gravity

Despite our being a space faring race for quite a long time now, the transition from 1G to zeroG is still hard on the human constitution. Controlled gravity makes it easier on for our ships to travel farther without having to change crews frequently. Controlled gravity is required for creating advanced starships and greater ship ranges.

This is probably one of the most practical technologies we have ever developed. One of the problems with space travel (that is not commonly known) is that people don't do well in zero gravity. There are several problems associated with zero gravity:

* People usually spend a couple days adjusting to it. This time period

is usually spent in a bathroom.

* Organic life forms do not adjust well to going back to a planet with

significant gravity after being in an environment with no gravity.

We can now put artificial gravity on all our ships, thus easing the discomfort caused by long distance travel. This will improve morale and allow us to research technology more effectively.

Controlled Gravity

Despite our being a space faring race for quite a long time now, the transition from 1G to zeroG is still hard on the human constitution. Controlled gravity makes it easier on for our ships to travel farther without having to change crews frequently. Controlled gravity is required for creating advanced starships and greater ship ranges.

This is probably one of the most practical technologies we have ever developed. One of the problems with space travel (that is not commonly known) is that people don't do well in zero gravity. There are several problems associated with zero gravity:

* People usually spend a couple days adjusting to it. This time period is usually spent in a bathroom.

* Organic life forms do not adjust well to going back to a planet with significant gravity after being in an environment with no gravity.

We can now put artificial gravity on all our ships, thus easing the discomfort caused by long distance travel. This will improve morale and allow us to research technology more effectively.

Gravity Mastering

This technology will allow us to increase the range of our starships.

Traveling to distant stars isn't limited so much by fuel but instead is based on how many people are onboard the ship and how long they can remain on that ship. This new technology will allow us to increase the range of our ships by being able to provide much more native types of gravity on our ships.

Hyper Warp

Hyperwarp will make our ships faster.

The theory of hyperwarp was developed by professor Hamilton. Dr. Hamilton is severely disabled due to a series of genetic defects. But those same defects causes him to think far differently than other humans. The result is the hyperwarp field theory which is the basis of this new technology. Ironically, in the brutal evil civilizations that we've faced, someone like Dr. Hamilton would never have been allowed to survive.

Hyperspace

Hyperspace enables ships to go much faster

Hyperspace utilizes the equations quantizing gravity and space-time to more effectively fold space. This involves temporarily creating flaws in the 'cosmic strings' that make up space-time. These temporary flaws in turn generate massive gravitational fields. The Micro Impulse/Warp Drive uses these fields to 'fold' space. This increases our star fleet's effective speed.

Impulse Drive

The Impulse Drive is the first dividend of Cold Fusion technology, it will make our ships significantly faster.

The more effective energy output and the greatly reduced size of a cold fusion reactor has allowed humanity to increase the effectiveness of the Micro Impulse Drive. The effective speed of a ship the size of a colony ship has been doubled. Small ships also have received a speed boost but not as great as a colony ship.

The 'fold' in space, which depends on the mass of the ship along with nearby mass concentration, is doubled for a colony ship. The main problem with this drive is still the small steps of the Micro Impulse Drive that are made to accomplish ship movement.

Propulsion Theory

This technology will open up paths to new energy sources and propulsion techniques.

Since the advent of hyper drive, we have been able to start traveling through the vast distances of space effectively. But hyper-drive is only the beginning. Other types of propulsion systems can extend the basic concept of hyper drive in all sorts of ways.

Transporters

Transporters

Transporters allow personnel to be transferred instantaneously from one position to another. The drawback to this new technology is that it requires immense amounts of power.

Warp Drive

The Warp Drive, as promised before, will lead to even faster ships. Once researched, all our ships will move faster.

The antimatter reactors allowed a vast amount of energy producible with very little reaction mass. This allowed humanity to overcome the setup problem of the Micro Impulse Drive. Even though the Warp Drive is a Micro Impulse Drive, the quantum nature of the impulses used is below the level of human recognition. Therefore it has been described as continuous folding of space. Actually it is a rapid folding of space in small increments.

WEAPONS RESEARCH

Avatar Technology

A devastating battleship that is truly the best our technology can muster without significantly more research.

Strategic Defense Systems has recently developed a new and improved Battleship-class. The new AVATAR-class is head and shoulders more powerful than previous types of battleships.

Battleship technology

This technology will allow us to construct offensive capital ships.

Strategic Defender Systems today introduced the new Battleship-class starship. This starship is equipped with the latest deflector technology (the recently developed Shields), along with the powerful new Warp Drive propulsion system.

Corvette Technology

This technology will enable us to build Corvettes

The new Corvette-class starship is a marked improvement on our previous offensive ship capability.

Dreadnought Technology

Dreadnoughts, larger, better, more expensive battleships

Strategic Defender Systems continues its dominance of the military industry with its latest addition to our defensive capability. The new Dreadnought-class of battleships has moved out of the prototype stage, and into production. This new weapon is equipped with even more powerful Photon Torpedoes, along with the recently developed Transporters. Shuttles are no longer needed to transfer people or materials from ship to surface. The Transporters can teleport someone to any target that is within 250,000 kilometers.

Energy Channeling

This is a modification of our basic phaser technology to make them somewhat more effective. It won't make much difference on low-end starships but it will make the weapons of higher-end starships more lethal.

This is a modification of our basic phaser technology to make them somewhat more effective. It won't make much difference on low-end starships but it will make the weapons of higher-end starships more lethal.

Excalibur Technology

The ultimate capital ship technology.

Excalibur Technology

The ultimate capital ship technology.

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InterStellar Tactics

With our combination of weaponry and advanced materials research we can build more effective ships.

With high density metals and energy channeling, we can now look into building ships that are more efficient thanks to new advances in space battle tactics.

Mega Phasers

Using our existing knowledge of Phaser technology we can enhance our weapons once again, before we hit a technological limitation and have to go back to the lab. This will increase our ships' weapons ratings.

Once again we have increased the particle beam density of our phasers. The effect has been described as running into a lead planet at light speed.

Military Design Computers

These next generation military computers are required to design the next generation capital ships.

At a certain point, the level of complexity required in creating more lethal weaponry exceeds man's ability to handle. Using our advanced artificial intelligence technologies and combining them with the Avatar class battle ship technologies, we have been able to create a new type of computer system that is nearly sentient in its awareness. But it has only one goal, to help us design the next generation battleship.

Overlord Technology

This technology allows us to construct Excalibur-class starships.

New from Valiant Dynamics: the Excalibur-class battleships! These new Excaliburs are beyond powerful. These ships are cheap and devastating weapons. Those that would attempt to destroy us have a new reason to think twice about trying!

Phasers

The primitive projectile weapons that we've used in the past are of little use as we add weaponry to our starships. Phasers are one of the first steps in the process and will be useful in building our initial military ships and infrastructure.

Phasers, particle analogs of lasers, are coherent beams of particles. Phasers take advantage of the dual wave/particle nature of matter. Originally as weapon, they may also have applications in the communications area. Phasers also increase the attack ratings of our ships.

Photons

Photon technology has limited military applications, but our scientists believe that this technology will open up other technologies related to surveillance and monitoring of outer space.

A photon is the elementary particle that makes up light waves. As with all elementary particles, it can be described as both a wave and a particle. Mankind has found a way to utilize this dual nature by encasing them in specialized containers. One new method of packaging photons is by placing them into small, oval-shaped capsules called 'photon torpedoes'. When used as weapons, these torpedoes release massive amounts of energy upon a target.

Ranger Technology

Invisible battleships, an almost unfair advantage.

The Dreadnought-class of battleships is about to be eclipsed with the new Ranger-class starship. Recently trademarked by Intergalactic Military Machines(IMM), the Ranger should send a signal to all our enemies that we mean business!

StarHawk Technology

This technology allows us to build the next generation in survey ships.

The StarHawk-class starship can explore anomalies as well as serve as a formidable weapon.

Turbo Phasers

The Turbo Phaser is a vast improvement over the existing phaser.

Our research has enabled us to increase the coherent particle beam density of our phasers. Now they pack a greater punch.

Weapons Theory

This technology will open the door to a range of technologies that will help us develop new weapons.

Missiles, titanium, bullets, all these things are largely outdated in interstellar combat. Now we can look into technologies that will help aid us in these areas. Plus, they will likely open up technologies that will help us in civilian use.